using UnityEngine;
using UnityEngine.UI;

namespace Kayac.HyperCasual
{
	public class FpsView : MonoBehaviour
	{
		[SerializeField]
		private Text text;

		[SerializeField]
		private Image background;

		[SerializeField]
		private float spikePower;

		[SerializeField]
		private float interpolation;


		private float frameTime;

		private float frameTimePowered;

		public bool Visible => false;


		public void Hide()
		{
		}

		private void Update()
		{
		}
	}
}
